Mass Effect 3’s Endings Aren’t Going to Change. Here’s What Will Actually Happen
Reflecting on the recent comments made by Dr. Ray Muzyka and expanding on the controversy that is Mass Effect 3’s endings, I explain why Bioware will not alter the core content of Mass Effect three in anyway with a supporting example. I also explain why the controversy surrounding the issue of Dr. Ray’s comments has been blown out of proportion in regards to its effects on the games industry and the notion of artistic integrity.
Before I go into details about the reasons for the bold statement in the title above, I wanted to give readers a little update and bring them up to speed on current events so that they can have a better idea of where I’m coming from with this title and the reasons behind it.
Recently, Dr. Ray Muzyka, the co-founder of Bioware posted on his blog that despite the critical acclaim the latest instalment of the Mass Effect series had recieved from fans and critics alike, Bioware were prepared to address the vocal demands of the their community while maintaining the artistic integrity of the game they have created.
He further revealed that the team was hard at work creating content to address fans concerns and provide closure to their journey. Additional content would also be released to ensure that your Commander Shepard’s journey would continue.
You can read the complete posting here:
One of the controversies surrounding this issue is the subject of artistic integrity in the games industry and whether or not consumers and gamers have the right to dictate the direction of the industry as a whole in this regard. One side feels Bioware is being held hostage to the demands of a few gamers, while the other side feels that artistic vision should reflect the needs of its audience when it is being made for them.
Both sides have given very valid opinions regarding the value of artistic integrity and staying true to the vision that Bioware has created, as well as how artistic freedom and consumerism have a symbiotic nature in the games industry and how one cannot survive without the other.
I watched a video this morning on IGN which contained comments from their resident Mass Effect 3 reviewer Colin Moriarty, who felt strongly that Bioware’s decision is setting a dangerous precedent for the industry.
I do see where Colin is coming from regarding gamers demanding changes to the endings of other games simply because they did not like them. However, what Colin really fails to see here is that gamers are not upset purely due to the ending, they are upset because they feel lied to. If Bioware had simply said that the trilogy would come to a satisfying conclusion, the ruckus that has occurred would still be there but would be minimal compared to the sheer storm that has come upon this company. For the sake of perspective I would link you to this post created by a user Johnny G on Bioware’s forum in which he collects the statements made by senior team members working on this very project.