Nintendo DSI
A review of Nintendo’s new handheld, The Nintendo DSi.
The third iteration of the Nintendo DS has been launched, boasting many improved features, functionality and even portability, in the form of the DSI. Does Nintendo’s handheld live up to the hype? Voxx takes the handheld for a test drive to find out.
Nintendo had much success with its previous DS consoles – the DS and DS Lite. Now the third in the line of consoles, the DSI has many notable improvements. The obvious being, the 2 VGA (0.3) cameras added to the console. One located inside the console, for self portrait pictures and one just on the lid of the console. The DSI comes with software enabling you to manipulate pictures you take, either by changing the colours, distorting the image or just adding in an array of accessories.
Both screens are much larger, at a resolution of 3.25 inches, instead of the previous 3 inches, capable of displaying 260,000 colours.
In addition to the 2 cameras, there is now a memory slot for SD memory, allowing players to save pictures, software or even games through Nintendo’s DSI shop. There are many games, software and browser tools availble, purchased using Nintendo Points.
The layout of the DSI itself, is similar to the DS Lite, but has turned the power switch to a power button near the front of console, allowing player’s ease to turn / or reset the system.
The DSI is much lighter in weight as it no longer has the GBA backwards compatability slot – a feature some gamers are angry has been taken away.
Still, the DSI has some much needed features, which the DS Lite and DS lacked. But why didn’t Nintendo include them from the start? It seems Nintendo are wanting to appeal to as many people as possible, bringing out several versions of the DS just to make money, whilst alienating the customers who matter most – the gamers.

Leave a Reply