Perfect Perks Set for COD WW
This class set-up is usable in most game types and maps.
All Purpose Class
Primary weapon: MP40(Dual Magazines)
Side Arm:Either the Walther P38 or the Tokarev TT-33 -(The Magnum takes too long too reload)
Primary Grenade:Frag
Special Grenade:Smoke
Perk 1:Bomb Squad. This perk is extremely useful as bouncing bettys are very hard to see – also useful in S&D when trying to plant a bomb and there are bettys on the target.
Perk 2:Stopping Power. Most people generally use Juggernaut (or as some people call the users of the perk “Juggernoobs”) Stopping power is a good combination with the MP40 with Dual Magazines.
Perk 3 Second Chance. This is helpful as it gives you the chance to not die, as the name suggests and is the same as the Last Stand perk in Cod4 though gives you the chance to be revived.
Vehicle Perk: Ordnance Training. I generally do not use tanks though when I do this perk is the most helpful as faster reloads= more kills.
Sniping Class
Primary Weapon: Springfield(Scoped) or the PTRS-41 if you are level 57+
Side Arm: Tokarev TT-33 (As I said before the Magnum takes too long to reload) or the Walther P38 as it has a fast fire rate than other pistols(though it mainly depends on how fast you can pull the trigger)
Secondary Weapon:PPSh-41(Round drum) The gun with the fastest fire rate on the game. This will help if an enemy manages to get past your bouncing bettys, you can simply take out the PPSh-41 and kill them instead of normally having to use a pistol and usually getting killed while using the pistol.
Primary Grenade: Frag
Special Grenade: Smoke
Perk 1: Bouncing Betty x 2. This is the equivalent to claymores in Cod4 and most snipers use this Perk 1 when sniping.
Perk 2: Stopping Power/Overkill. This is a must have if you are using the Springfield as it ensures a one hit kill most of the time/If you are using the PTRS though you can also use the Overkill perk to equip the PPSh which is quite helpful in certain times.
Perk 3:Deep Impact/Iron Lungs. This perk is good for killing those people who are hiding away “Camping” and you can see them using a recon plane. You can shoot through the wall to injure them or kill them(when you shoot through the wall the bullet damage is reduced)/Iron Lungs will be helpful when sniping as the perk description tells you Iron Lungs=Steadier sniper shots(With a scope attached) This perk is useful when aiming at other snipers who have concealed themselves so all you can see is a small part of their body.
Vehicle Perk:Ordnance Training. As I said before faster reloads means more kills, or if an enemy tank is attacking you it means you hopefully have the advantage.
Shotgun Class
Primary Weapon:Double Barrelled Shotgun
Side Arm:Magnum(Perk 2 explains why the magnum is on this class)
Primary Grenade:Frag or No. 74 ST Grenades
Special Grenade:Smoke. It helps you run through enemies without them seeing you.
Perk 1:Bomb Squad. Helpful when sneaking up on enemies(instead of running straight on) you won’t get killed by the bouncing bettys of the satchel charges.
Perk 2:Sleight Of Hand. This explains why I picked the Double barrelled shotgun and the Magnum. This perk is helpful as it means faster reloads which is helpful with the Double barrelled shotgun’s two shell clip and the long reload time. It also helps with the Magnum’s long reload time.
Perk 3:Extreme Conditioning. When going around with a shotgun you will be running a lot so this perk allows you to run more and will help when running up to enemies either to shotgun them or to melee them with a knife
Vehicle Perk:Ordnance Training. As I explained for the other classes faster reloads=more kills, but honestly its your choice what you put for this perk.
There you are 3 classes for use in Call Of Duty World At War.

The first clss is good but you should make more classes like an STG class or a semi automatic rifle class
Make more
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