THE Best Pc Games of 2012

We’ve been spoilt for amazing PC games this year, but it’s only going to get better in 2012. We’ve already brought you previews of Planetside 2, Mass Effect 3, World of Warcraft: Mists of Pandaria, Guild Wars 2, Dishonored, Hitman Absolution, Diablo three and Bioshock Infinite, but now we’ve compiled a list of every game out this year, for your reading pleasure. By the end of this feature, you should have an idea of just how incredible 2012 is going to be.

Check inside. The games of tomorrow are waiting for you.

Grand Theft Auto V

Publisher: Rockstar
Release: TBA 2012

Being a numbered GTA title is a big deal. We know GTA V is set in Los Santos, Rockstar’s take on Los Angeles, and that it may have multiple protagonists. What we don’t know is whether it’s a continuation of GTA IV or a return to the pop culture of Vice City and San Andreas. The golden hues and gloss of the trailer suggests the latter, but, hey: that could just be California.

Where GTA V does seem to offer something new is in the promise of expansive outdoor environments. With the series traditionally tied to urban areas, the possibility of a little more freedom is intriguing, as is the suggestion that the main character’s hobbies include hiking. That said, Rockstar would do well to focus on fundamentals: bringing GTA’s combat up to scratch, allowing us to interact with the environment more meaningful ways, and moving from the one-employer-at-a-time structure.

Cross of the Dutchman

Publisher: Triangle Studios
Release: 2012

An action-adventure in the mould of Fable 3 from indie studio Triangle, this game places you in the enormous shoes of legendary Dutch warrior-pirate Pier Gerlofs Donia. You’ll liberate Frisia and do sidequests in a charming cartoon take on Western Europe. Grutte Pier was seven feet tall and could decapitate several people with a single blow, apparently.

Metal Gear Solid: Rising

Publisher: Konami
Release: 2012

As big-haired, sharp-cheekboned cyber ninja Raiden, you’re hunting baddies in the near-ish future. The emphasis is on quick, offensive swordplay, using the dev’s terrifying attention to how bodies are sliced and diced. The series is perhaps best known for its fourth-wall-shattering plot devices and inventive game mechanics: we’re always happy to see more of that on the PC.

0
Liked it
Leave a Reply
comments powered by Disqus