Grinns, a Facebook Game Review
Grinns, by Nexon and published by six wave games, is a new Facebook game in beta testing. It is worth the time for the fun animation alone.
This game has animation that looks like stick figure skull kids and all the NPCs seem to have a snarky sense of humor that I appreciate. Your avatar is dropped into a stylized little world of grays, greens and browns that looks a bit like a cyberpunk forest. The first thing you do is free a ‘mysterious girl’ from the hero monument (which is also kind of cyberpunk), and then you are drafted into helping free the world from monsters.
Your first task is to beat up some monsters in the tower and build a home base which starts out as a bungalow to be inhabited by villagers that make themselves useful around town. You build using wood and metal that you get as rewards or you can buy. Your villagers can be upgraded to heroes as you advance, which will help you out later.
You don’t get a lot of personalization in the avatar, but you can change the hair, make it a boy or girl and add some cool cyberpunk ‘hero’ goggles right away.
The map screen allows you to change locations and work on quests.
The music is a little epic but doesn’t seem to quite know whether its shooting for cutesie, adventure or something else entirely. Like most games, I ended up just shutting the music down as an unwanted distraction.
The combat is click and drag, which is a little weird, but works. You can use as many heroes as you have spaces for and available in a single combat. You can get a chest at the end of the combat full of goodies for your avatar or for your home base, etc.
All in all its an engaging game, pretty face paced and has some humor to it as well as a couple of new twists on old ideas. I like the animation, and I love anything even vaguely cyberpunk, so I’m giving this game four out of five stars.