Legend of Zelda Phantom Hourglass Super-Guide
Legend of Zelda Phantom Hourglass is a Nintendo D.S. Game this is a guide to help you beat through the levels with ease.
The Beginning
First you start out on the beach, you go over in Oshus’s house, talk to him, he will tell you about the mountain-trail, and also NOT to go over there.

But that’s exactly what you have to do. Get close to one of the red monsters. Cieala (your fairy) will talk. After that, you need to go into Oshus’s house, talk to Oshus, then go into his storage cave to the right. Once inside, you will see a sign that you have to write the number 7 on. A door will open and Oshus’s sword will be in the chest. After you get the sword you will need to talk to Oshus. He will teach you the basics of sword handling. Next you go to the Mountain-trail cut down the trees with your sword and go into the cave. Your map will look like this.

Go to the right and open the treasure chest, it has a key in it. With that key you will need to open the door to the main room. Then pull the door levers in this order…
O X O O - Next - X O O O - Then - O O O X - Last - O O X O (Refer to the Picture above!)
A key will drop and use it to open the door. Next you will find a room that looks like this:
As you can see the door is locked, one of the rats has the key. You pull the block over the hole, then stand by the other hole and wait for the rat to come out. When it does, kill it and grab the key. After you get outside, go to the Temple of the Ocean King and rescue Linebeck.

Linebeck is trapped by spikes and you have to hit switches in order to rescue him. There is no order to hit the switches. After you hit the switches and rescue Linebeck go up to get a Sea-Chart. Once you rescue Linebeck and get the Sea-Chart, go out of the temple and go to the Ship that’s docked. Talk to Linebeck, they will talk for a while, then the Sea-Chart will come up. Blow into your mic and clear the Map.
The Fire Temple Getting the Spirit of Power
After you clear the map get on your ship, go down to the Isle of Ember. Go into the middle house on the map (fortune tellers house) Astrid and rescue her by defeating the monsters, yelling into the mic and touching the right places were the torches are. Then go through the door that’s not being electrified anymore so you can go to the Fire Temple: CAUTION FIREBALLS FALL FROM SKY!!! Blow out the candles in order to get into the temple. The picture below shows where the torches are.



The Wind Temple getting the Spirit of Wisdom
After you beat the Temple go back to Temple of the Ocean King and get the hour-glass. Then get through the Temple until you get the next Sea-Chart. Then go to Canon-Island and go to the building to the right. Talk to Fuzo; the person in the building and he will unlock the door to the left. Go through it and get through these caves:

After you get through the caves, talk to Eddo and yell into the mic. Buy the Canon for 50 Rupees. Then you can go to the left on your Sea-Chart through the rocks and get to Molida Island which looks like this:

Go next to the house farthest to the right and talk to the girl guarding the cave. Next go inside the house; farthest to the right and talk to the guy inside. Then go out of the house and back in again and talk to the guy. He will let you go in the cave and go to the Wayfarer’s journal room. Get the treasure chest in there, which will have a shovel in it. Get back to were the houses are and dig underneath one of the palm-trees next to the path. Go inside the hole you dug and the map will tell you the way to go, to get passed the fog. It will look like this:

Go to the Isle of Gust and go to the Temple of Wind; there you get your bombs…
Defeat the Boss by throwing bombs in the cyclones:

The Temple of Courage getting the Spirit of Courage
Then go to the Temple of the Ocean King get through it with your bombs. You will come across a red door that you have to draw a mark on and that mark is the Hour-glass. Draw it good because its Sensitive. After that you will come across a Sun. Tap it, then look at your South-Western Sea-Chart. Close your D.S. and it will stamp the sign down on your Sea-Chart. Exit the Temple and go to Canon Isle. There talk to Eddo and buy the Salvage-Arm. Once you get it, you can Salvage the treasure-maps you got. Go to the Green sign and Salvage it. You get a key that’s the Sun-Key. Use that to open the door in the Wayfarer’s secret under-ground tunnel and open the door. Now point the three eyes at the Temple door. Go into the Temple, there you get your Bow and Arrow!!!
After you beat the Temple, go to your ship and Oshus will be there. He will give you your Third fairy. Next go to the Ghost Ship that’s in the fog.
The Ghost Ship

You will come across levers. You have to pull the levers in this order:
4,1,5,2,3
The Evil Cubic Sisters
In order to beat them, you have to rally the balls they shoot at you with your Sword.
Go to Zauz the Black-Smith next and he will give you instructions.
The Isle of Frost
Go talk to the Chief Anouki.
(The middle guy)

Then go up to the Anouki Estates and talk to the guy; Aroo. He’s not the real one; so Book’em. Go to the chief and talk to him and then go to the Ice Fields. Defeat all the Yook’s there. Then go to the Temple and you will recieve your Grappling Hook!

The Boss of the Ice Temple
To defeat the Boss of the Ice Temple is to use the Tight-rope at an angle so the fire-ball hits the ice dragon and the ice-ball hits the fire dragon. Then they will destroy the two front posts and after you avoid the attack; were they lunge at you. They will stick out there Tongue-grapple. Use your Tight-rope to curve around the post and grapple their tongue. OR, you can Grapple their tongue and then the post; either will work. Then hit the Bosses head repeatedly with your sword.
Warning: While your dodging their Ice and Fire attacks, they will pause and slam their heads down into the water creating a Tidal Wave. To dodge: Get onto to one of the posts by taping on one. Ice burgs will fall while your on the post, once the tidal wave passes get off, and defeat the Boss.
The Isle of the Dead and the Isle of Ruins
After you beat the Boss of the Ice Temple, go to the Temple of the Ocean King to get the next Sea-Chart, if you haven’t already got it. Then go to the Isle of the Dead and go to the Pyramid and read both signs. The sign that tells you two numbers. Go to the only living tree on the Island and go that many tiles left then up, and dig there.

After you hit the switch there, go to the graves and read them in the order of the Six Sages. Go in the Pyramid and go the direction they tell you. Talk to the Ghost and he will give you the Regal Necklace that lets you go to the Isle of Ruins. Once there, go to the Pyramid Furthest to the left. Talk to the ghost inside and he will open a path for you, go to the next Pyramid. Get inside and talk to the Ghost. Do the same thing again and get the key go to the Pyramid furthest to the left and put the key in it’s hole. The water will drain, then go to the red door by the Gold Pyramid And write this on it:
Use the pinpoints though, then go to the Pyramid, there you get your Hammer. After you beat there go to Zauz the black-smith and do what he says.
The Last Boss: Bellum
Go to the Temple of the Ocean King and get through it with your Hammer. Once you get to Bellum. To killing him, use your grappling hook and grapple the purple stuff off him. Shoot his tentacles when there on the poles. When he is spinning around, hit the Hourglass button, draw the hour glass, and chase him into your ship. Fire at the eyes on the Ghost ship. How you beat Linebeck, is to attack him, he jumps to the right or left to dodge it. Attack him and use the Phantom Sphere when his EYE is OPEN.
THE END
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