My Review of Fallout Three for Xbox360
A quick review of Bethesda Game Studio’s latest game Fallout three.
Fallout 3 is the latest game by Bethesda Game Studios the makers of Oblivion, one of the most famous fantasy RPG games ever. Fallout shines in every aspect you can think of. Easy gameplay, good story and amazing graphics. Fallout 3 is certainly worth picking up if you are looking for hours of interesting gameplay.
Since its launch on October 30th Fallout 3 has become a crowd favourite with it being available on PS3, Xbox 360 and PC. It is available via retail or Steam on-line downloadable for PC. The game was released in four variations. First there was the original game, followed by the Collector’s Edition which includes a Vault ‘lunch-box’, a “Making Of” DVD, and the concept artwork. Then there were the Survivor Edition and Limited Editon, however these aren’t available worldwide.
The game has a amazing start up idea for creation of your charecter. You begin your life as a child, in one of the Vaults set up to provide protection from the nuclear war. This start provides the player with a chance to get used to the controls and interface, although for those who have played Oblivion or Morrowind, the controls and interface will be highly familiar. Fortunately, no knowledge of previous Fallout games is assumed, meaning you don’t have to travel years back in gaming history just to understand the plot. It is in the beginning of the game that you decide on your character’s appearance, skills and attributes, as would be expected. However, and this is what is meant by improved, unlike most RPG’s seen recently, Fallout 3 prompts you to ‘design’ your character subtly, through clever design, rather than Oblivion, which shoves these decisions into your face before you’ve even had a chance to move.
After the Vault, the story begins to unfold as you enter the dirty, desolate wasteland that much of the game will continue in. The player has an ability to free-roam but I strongly recommend doing the story mode.
The decisions you make throughout the game have a much greater effect on your future in the game than in most RPG’s. A Karma scale is used to judge what sort of character you are, but the right and wrong decisions aren’t always as clear as, perhaps, Mass Effect’s were. What makes this interesting is that the Karma system plays an important part in how you continue throughout the game. If you’ve played many RPG’s before, you’re probably more than aware that your decisions typically have a short term effect. This is not the case with Fallout 3, as many characters and quests are available only if your Karma meets the required level.
So I strongly recommend getting this game as it is no doubt the best game of 2008. 10/10.

What game have you been playing?
The karma system is so broken it’s a joke.
Going from a “Demon” to a “Saint” (and vice versa) is so easy that there are very little problems of getting the “required level” in the great “Karma meter”.
And the character creation is a your typical waste of time tutorial in “new clothes”, one of the event’s in it, is taken directly from morrowind.
This game clearly displays what’s wrong with the “game industry” today.
And this review clearly displays what’s wrong with the “reviewers” today.
You didn’t say anything about combat. Very little about quests. Very little about the world. Nothing about graphics, music, sounds, writing, bugs.
Why write anything at all if all you write is pure bs?
“Fortunately, no knowledge of previous Fallout games is assumed,”
If the player has no idea about previous Fallout games, good for him. Then they can actually think they are playing a decent game.
leav the guy alone barbie i dont c u spending your time telling people how good this game is! its great! and u r most likely a chav so b gone! any way this game is great and replayible! i sugest u play thrue the main storie the first time so u know what u get out of the main missoins and wear to stop doing them so u hav the chance to explore! and it beats crappy oblivian
way. too. short.