On Flash Games 70 – [Visible] III
Dying is fun. Right?
Greetings, dear readers. Today, the seventieth On Flash Games covers [Visible] III, a puzzle-platformer you can take for a spin here on Kongregate. In a nutshell: maddeningly difficult but still fun. Visible III lets you assume the role of a wall-climbing stealthy ninja, who’s got to go from objective to objective with gauntlets of deathtraps in between. Spiky deathtraps. Laser deathtraps. Explosive deathtraps. Fiery deathtraps. Electrocuting deathtraps. To complicate things further, you’ll note the field in the picture above is split: you have to mentally parse one stage out of two, and a deathtraip on either stage will kill you. You can climb walls and ceilings (as long as the green bar lasts) and stealth through lasers as long as the blue lasts.
any ways to die in [Visible] III, but clearing a level on your 31st death is arguably more rewarding than gracing it untried. 5/5 for being innovative and fun.
Meat Boy (map pack)