A Guide to Playing Armies of Gielinor

Can’t seem to win unrated games? This guide will teach you how to own even the most experienced players.

Armies of Gielinor (AoG) is a FunOrb (http://www.funorb.com/) game of strategic conquest set on Gielinor, the world of Runescape (a very popular browser-based Massive Multiplayer Online Role Playing Game).

Types of units:

Skirmish. These units can move quickly and are the only units besides flying units that have the ability to cross water tiles. They can not attack flying units. Mages have a bonus when attacking them, Warriors have a double bonus and Flying creatures have also a double bonus.

Warrior. Warriors have a regular speed and can’t attack flying units. Mages have a bonus when attacking them, Flying units have a double bonus, Skirmish units have a double weakness and Ranger units also have a double weakness.

Ranger. Rangers have the ability to attack from afar. They are fairly slow, but can attack flying units. They have a double bonus when attacking Mages, a double weakness when attacked by Warriors, and a bonus when attacking Flying units.

Mage. Mages can also attack from afar. Their are fairly slow aswell, but like rangers, can attack Flying units. They have a bonus when attacking Skirmish, and also when attacking Warrior. They have a double weakness when attacking Ranger units.

Flying. Flying units can cross water, mountain, grass and forest tiles without slowing down. They are fast, and can attack all units in the game. They are easily killed by Mage, even though they dont have a bonus or weakness relationship with them, they have weakness from Ranger, and double bonus when attacking Skirmish or Warrior units.

Plant. Plants can’t move, but they are hardy and can defend a tile of terrain well acting as a wall. They have weakness when being attacked by any other unit type.

Healer. Healers have normal speed, can’t cross rivers, and are weak in combat, but have special abilities such as healing nearby allies or giving those allies a temporary high increase in damage output.

Titan. Titans are the slowest of all creatures (Not counting Plant since they dont have speed at all) and can attack every other unit in the game. They have a bonus attacking any other creature type, and their amazingly high power allows them to (when at full strenght) kill almost all other characters in the game with one attack.

(Note: Relationships between two classes that aren’t mentioned mean that those two classes are not particularly strong or weak when fighting the other).

Alright, now you know your unit types.

Now, for the owning players part:

At the beginning of the game, you are given a Barbarian Chieftain. The beginning of the game is the most important part of the game, as it is when every player is at their weakest.

You should start by moving your Barbarian Chieftain into a Portal tile. From this Portal tile, you will be able to make more Barbarians to capture other structures, as well as combat units.

Here is the important part of this guide: Use the knowledge above.

If an enemy summons a Saradomin Paladin (ten Strenght, six speed, for 100 mana) summon a Saradomin Owl! (five strenght, six speed, flying, for 100 mana)

Paladins can’t attack flying units, and the Saradomin Owl, as a flying unit, has a double bonus when attacking the Paladin. such implies the owl can travel fast and kill many paladins efficiently.

Why would my opponent make a Paladin? A very good question.
At the beginning of the game, its important to start getting the most buildings as possible, since those will produce mana and units for your army. Thats why your enemies will want to make creatures that are both fast, and can kill a Barbarian in one strike.

The best creatures to do this are the Zamorak faction’s Werewolf and the Saradomin faction’s Paladin. They are equally fast, and can kill the Barbarians in one strike.

Another tip: Do not make neutral or Guthix units! This tip might be extremely offensive to some people, but it has got two points about it: the Guthix units are not very useful against any other faction at the beginning. Only members can buy additional Guthix characters, so unfortunately free-to-play only have the slow, or combat ineffective Guthix characters. As to why not create neutral units (besides Barbarians of course) its quite simple. Lets say you have level two Neutral and want to make a Gorilla to evolve your god favour with the Neutral to three so you can make Penance Rangers. Instead of paying 300 mana (wow such waste) for a slow, not very strong for level two unit, make a Black or White Knight for 250 mana. This will increase your favourship from either Zamorak or Saradomin to level three, and the Neutral favourship rises when another favourship is stronger than it. So not only do you have a strong fast unit, like you can make Zamorak/Saradomin mages, like you saved 50 mana, and have the Neutral favourship required to make those Penance Rangers.

Also, when it comes to primary soldiers, most players chose Skeletons. Skeletons have 15 strenght, and are the strongest for their level, but have many downsides.

1) They are extremely slow

2) They don’t do the damage you would expect from a creature with 15 strenght (they are Skirmish)

3) They are very weak against Paladins, Saradomin Owls, and Werewolves. (due to being Skirmish)

4) Every turn that passes, they automatically lose one lifepoint (or strenght point).

And for the last, a precious strategy: Make Necromancers from Zamorak and Saradomin Owls. The Owls have a high maneuvering speed (and aren’t slowed down by forests or grass), and can occupy enemy buildings without being attackable, so the enemy cant occupy the structures that would otherwise give him mana. For every Owl that however might die from enemy Owls, you will gain a Skeleton from the Necromancer’s ability. Also, Necromancers are strong enough to kill Barbarians in one strike, meaning you can kill a Barbarian without damaging your precious Skeleton making Necromancer and will have a new Skeleton where the dead Barbarian was the next turn.

And this concludes my suggestions on how to play Armies of Gielinor.

75
Liked it

62 Comments

  1. Ollie
    Posted January 30, 2009 at 1:41 pm

    Make one for members? lol and ur last paragraph is a bit silly… very bad tactic :P also it’s a bit pointless to put plant on there cause f2p’s can’t use plants. lastly, guthix is still rubbish with mems, but wt about druids? they help LOADS :P and KBD! u need neutral to get kbd!

  2. Doesnt matter
    Posted January 30, 2009 at 7:12 pm

    KBD arent worth the mana… so no nuetral, unless its for a portal mage which i use all the time to win :P

  3. Posted January 31, 2009 at 1:15 pm

    true, i do sometimes use druids, they are a great help at times. i didnt talk about them though, because their assistance, even though partially awesome at beginning, isnt really essencial, and also because their boost becomes pretty much useless later on.

    i also enjoy portal mages, and the KBD. but u really dont need to make neutral units for the neutral level to rise. make a greater demon and tadaaaaa – level 5 neutral, and u can make KBD when u can/need.

  4. question?
    Posted January 31, 2009 at 8:34 pm

    what do portal mages do ?

  5. Muzm8
    Posted February 5, 2009 at 8:20 am

    Lol im a mem on Armies of Gielinor, and i say that those who think that guthix is useless are people who hate strategy. Although I already have all but Bandos, including other gods that are members, completed, I say that guthix is a great god to have with you if you are going to use it in coalition with another good god such as Menaphite Pantheon or Seren or full Zamorak or Saradomin. Bandos is rarely good or useful in my opinion. In the game, I usually have either Saradomin or Guthix in coalition with Seren and Menaphite Pantheon. If you want to chat with me in-game, my Username is Muzm8. Im usually only on on weekends, so just see if I’m on at the time you are. I’m almost always on Aog 3.

  6. Zamorak
    Posted February 5, 2009 at 10:28 pm

    I guess it might help me a bit.

  7. The Dizastor Devil
    Posted February 6, 2009 at 3:38 pm

    i can proudly tell you guys the only thing i ever leveled is my Zamorak and Neutral, guth and sara remain lvl 1, i know druids heal and sara must have something good (barf) but i spit on sara and guth :) Zamorak ffs :) )
    i mostly use Zamorak mages and portal mages to win, u use portal mage by NOT moving but pressing the special ability button, if u click ur portal mage u can see a lil’ portal, click it and ur mage turns into a portal.
    my In Game Name is GamekingN713, i sometimes put my chat on private and sometimes its On so try ur luck :P
    i think the best way to win is to make enough barbs for all buildings u want to capture in 1 turn, barbs r only 30 mana so not that much, put the timer on 240 and u get 180 mana a turn (if u finish in 60 secs) make a ot of Zamorak mages and 2/3 Greater Demons, warrior kills a lot, mages kills a few, u kill all when u have both and u kill hard :)
    P.S. the necromancer-thingy is a good thing -.- one time i summoned over 15 skellys cuz i summoned em by 4 at a time

  8. Posted February 7, 2009 at 9:36 am

    thank you devil, that was mostly enlightening, and thank you aswell muzm8, i checked about the member guthix units, and they are… strong, decent really.

    about why i didnt make one for members, its because i am not a runescape member… maybe, if i get enough money from triond, il become a runescape AND funorb member, and make a new article about armies of gielinor, with much more strategies, and a much cleaner presentation. until then, i thank you – you two entertained me quite a lot ^_^

  9. Jasfabian
    Posted February 11, 2009 at 10:08 pm

    Hi… your missing quite a bit of information.

    First, guthix is an amazing god to have with any fight. The units are the fastest movers on the game, and are not hindered by trees, thus can move right though them. Also, guthix units gain 10% more bonus from standig on trees. The final point that wins this arguement is the flying copter, 10 speed and 20 distance… very powerful and fast to engage from a distance.

    Second, the KBD is by far the worst guy in the game. it costs 2000 mana and can only attack 1 time per turn. you could summon 10 rangers, or 5-5 of something else… much more effective.

    Third, my normal gods are 1) seren for eagle, mele fighters, and the songstress (can win a battle for you). 2) sara, the mage and range options are the same in sara and zammy, but the higher level units in sara far outweigh the zammy ones… unicorn and centar – they far outweigh demon and gargoyle. 3) guthix, healer, terror bird, and copter. A great strategy is to summon the healer on turn 2 and leave him about 5 spaces from your portal. This way every additional guy summoned has to pass by him on the way to battle.

  10. cooledcannon
    Posted February 12, 2009 at 1:20 am

    When you have 30 second time, a kbd is very effective.

    Guthix is good for its speed it’s not slow, i like using gnomecopters to block portals:) and also double druids are very effective.

    Skeletons are not good at all, unless you use its skirmish ability to cross rivers which is rare.

  11. ultima human
    Posted February 16, 2009 at 3:55 pm

    EY i got a question i dont know how to get the portla mages to make a portal how do u do it tell me at scz_4000@hotmail.com

  12. Zamorakian
    Posted February 18, 2009 at 4:47 am

    Guthix units are good in terms of Druid and yea KBD is useless…neutrals is good for portal making mages.

  13. bigaustin5
    Posted February 20, 2009 at 3:42 pm

    Dude u guys who arent mems, become one because seren owns ons u get eagles and archers. the other gods are useless!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  14. Carlstons
    Posted February 21, 2009 at 2:12 am

    how do you get portal mages to make a portal ?? please i need it

  15. LOLKIKI
    Posted February 24, 2009 at 7:19 am

    Yea Seren owns….you suck write a better guide…for members

  16. cw149
    Posted March 1, 2009 at 9:14 am

    I think that basically atm I like guthix becoz terrorbirds though weak go fast on barbarians and 1 hit them. I bring only 1 knight, then maybe 1 mage but unless im against a mems outfit with lotsa rangers/mages such as the infamous sara centaurs… I use gnomecopters coz they can incapacitate knights, block demons and giants and definitely kill mages also. Also.. I like sending out druids with barbs coz this is VERY useful. I capture stuff twice as fast and this makes up for the mana i spend on the druid, which is not bad against warriors, rangers and barbarins. Last but not least, I hate necros becoz u can stand on the bones to stop them or just kill the necro yourself.

  17. Chris
    Posted March 1, 2009 at 7:09 pm

    To use the portal mage, put him on a spot unoccupied by a road, forest, or structure and on the next turn, click on it and click the circle with the portal on it. as for your hating on Guthix, Guthix is a very important. Take it from someone who won a match against someone who used only seren (elf lords), and won with only one unit (war tortoise) left. Plus, the ent has better bonuses than the pyrelord and Icyene. I always use Guthix, Menaphite Pantheon, and either seren or bandos, whichever one i think would suit me best.

  18. ass hole
    Posted March 3, 2009 at 2:00 pm

    you guys are all ass holes kbd is great if used right
    its not just this super strong guy who can just brawl through the field. use it properly and wisely

  19. King
    Posted March 15, 2009 at 12:01 am

    Seren owns, but has no mages… so i recommend using Sara and Seren atleast…

    Serens meleeing elves are good meleeing… the falcon is good for killing early Barbarians, Elve ranger/Centaur are very good rangers and the sara mages are awesome but are slow so watch out.

    Then sara can make Icenye (Zilyana) and be the flying beast. Pyrelords will most likely 1hit all above so pile pyrelords.

    Ultimately, everything is balanced so you need to use the pros that your monsters have to exploit the opposition’s weakness.

  20. KBD RULz
    Posted March 16, 2009 at 2:00 am

    If You use your long range attack with KBD, and smartly like not sending him into a pile of red dragons or Crystal Shape Shifters or Kaphite Queens or etc., he is really useful and powerful. But it all depends on your opponent and if he/she is capable of coping with the KBD.

  21. Joe the Mailman
    Posted March 16, 2009 at 2:05 am

    Guthix is OK for the speed but its moss giants are a waste of money. Its really slow and its attack is not even that good. But the druids are really useful. In the beginning, make a barbarian and then couple him with a druid and then he captures the villages twice as fast. You can do this with the chieftain but is kind of redundant except for towers.

  22. tom the victor
    Posted March 19, 2009 at 10:07 am

    The KBD is very useful. for starters, its tough as hell to take out. then you can summon red dragons, which are strong enough to one-hit just about everything. spend 3.5k later in the game on 3 units that will win? seems like a really good deal to me.

  23. ummm
    Posted March 25, 2009 at 12:38 pm

    do you have to pay to be a member

  24. Taan4
    Posted March 27, 2009 at 4:44 am

    To ummm:
    Yes, you have to pay $3 per month to be a member

  25. Burnsoil
    Posted April 5, 2009 at 6:55 am

    Wow, you really don’t think guthix is good?? First of all, depending on the map, guthix has a really good advantage with their ability to not heed slowing down trees and such in f2p (which is what ur talking about i think) Also druids own, and are still usefull later on in the game, especially small maps. Larger maps its hard to keep them bh units.
    Gnomecopter is sweet for f2p.

    Lastly ur missing the point of the game, its not kill the other player its get a certain amt. of points before the other player. Therefore u want to keep him from getting portals, houses, and towers, while getting them yourself. Soooooo druids can help speed up chieftan to get a tower in one turn, and normal barbs get villages and portals in one turn. How is that useless?

    KBD is useless for its cost.. end of discussion

  26. Rjbsnxt
    Posted April 11, 2009 at 3:57 pm

    Neutral : 7/10
    I believe KBD is useless but babarians and portal mages really help.

    Guthix : 4/10
    They are moderatly fast but not so powerful and druids help massively.

    Saradomin : 7/10
    Some good units ( Mage, knight, bird ) although it doesnt have a level 4 unit to reach the level 5 required to summon a portal mage.

    Zamorak : 9/10
    I rate this best because it has all the good properties of saradomin while also having the Greater demon which is level 4 and a powerful unit.

    Zamorak is my favourite god to follow for obivous reasons ^_^

    240 seconds, 2 players, small map, Single/Double turns.

    Method:

    - Take barbarian to portal
    - Head barbarian towards another portal or tower then place a druid beside it. Summon another barbarian and place on a village beside a druid if possible. Summon some more barbarians and place on the nearby villages/beside the druid.
    - Summon as many barbarians as possible and occupy all the villages/towers/portals that you can. ( This is the best way to win, by getting points to your goal. )
    - Summon a necromancer or two to head towards the opponent\’s portal.
    - Save up around 500 mana before getting a Zamorak mage and black knight then defend your barbarians as these are as important.
    - When you can afford a greater demon or 2, get some !!!!! They take at least 4 Zamorak Mages to kill in 1 turn so are very powerful and do high damage.
    - Get a portal mage and take it to the middle/opponent\’s side of the map but make sure nothing dangerous will kill it ( Is in range of it ) or you\’ve just wasted 200 mana.
    - Continue with mages, demons and barbarians until you either reaach the point goal or your opponent summons the KBD ( Which is heaven time for you ).
    ——– IF KBD IS SUMMONED ——–
    - If the above happens then you should not summon any more mages or demons as these are pointless and expensive compared to red dragons.
    - Red dragons can 1-hit most enemies apart from greaters and the KBD.

    RJBSNXT –,
    - Red dragons

  27. Rjbsnxt
    Posted April 11, 2009 at 3:59 pm

    My message gltiched a lot lol, please excuse it.

    Ignore:
    \
    -Red dragons (at the end)

  28. Dot
    Posted April 12, 2009 at 7:24 am

    Not bad…

    but i always use guthix cuz of druid ( evry1 nos y)

  29. myst
    Posted April 16, 2009 at 5:12 am

    i’ve always found not much can hold back a storm of nomecoptors =)

  30. I L U V R S
    Posted April 17, 2009 at 11:08 am

    I think you need an addition of a members version, but it was very helpful, i just need to remember the bonus of skirmish VS —-, this VS that etc…

    P.S. My in-game name for RS and FunOrb is “I_L_U_V_R_S” Pm me sometime :-p

  31. ggggggggguuuuuuuutttttttthhhhhhhhiiiixxxxxx!!!!!
    Posted April 23, 2009 at 9:48 pm

    yea make another guide for members!
    i use seren guthix and sara (sometimes zammy,i dunno, im not me. O_o) the upside about seren is that she has very powerful archers and the shapeshifter. the downside is that it can cost ALOT! (execpt the grenwalls and falcon) also the kbd sucks! i got dragon slayer in my FIRST rated game. the red dragons are weaker but are cheaper so wait till some1 else gets kbd.

  32. Bum rat
    Posted April 25, 2009 at 7:12 am

    Interesting guide, but i still thin neutral are better than you say.

    But it has explained a lot to me

  33. cooledcannon
    Posted April 26, 2009 at 2:53 am

    -Use the combat “octangle” Flying beats melee, flying beats skirmish, melee beats skirmish, melee beats ranged, ranged beats magic. However, in 1 range: Flying is equal to ranged, flying beats magic, melee beats magic, skirmish beats ranged, skirmish beats magic. In 2-5 range: Ranged beats flying, magic beats flying, ranged beats skirmish, magic beats skirmish, ranged is equal to melee, magic beats melee. Anything not mentioned in the above is equal.(for f2p)

  34. Smiley
    Posted April 29, 2009 at 6:37 am

    I like to use zamorak mages to take out all my opponets :) I dont like the kbd but i like to use dragnoths to. They can cross sees and atack flying units :D

  35. alex
    Posted May 3, 2009 at 1:01 pm

    Guthix? Not good? you are kidding me, Guthix doesn’t get hindered by a forest and can get 30% defence bomus for them.
    For skirmish I use mounted terrabird, it moves 10 squares and has decent strength. For flying unit I use gnomecopter, which can kill a warrior, mage or skirmish in no more than 2 shots. For a warrior I use the dwarf, which can kill other warriors in two shots, especially in a forest. Mage I use zamorak. For a strong monster I use moss giant. Druids help a lot when using them to increase barbarians strength. Also a skelaton and a necromancer can block a path by: putting the skelaton in front and necro at the back, then when a monster kills it, your necro can raise the dead again

  36. god of aog
    Posted May 8, 2009 at 1:52 am

    i use seren menaphine and sara first when i start a game i summen a falcon to go to the towers to gaurd my barb but that one medium lvl with the tower in the mittle i summen owls and hawks to block the other persons way to the tower so i can get there saftly also i agree kbd are not worth it but on the other side it its range/mageing whatever the fire thing it can kill a red drag in one hit. so what i was going to say was i start with sara i got all the devotte achevments and all units/ and i get eather paliden or owl to start with but then i just try to lvl up to 5lvl and i summen as much icyene as i can icyene is best because pyrlord slow ent weak ourg dies easy but strong crystalion shapshifter weak and the menaphine dude he stinks .well back to icyene she can range or att but gnome copters are preety good against but iycene can kill kbd in 3 hits and i suggest if u gonna do what im saying summen alot of centars after like 2 icyene u get centars are really good dont summmen saradomin rangers die easy like the guy said before me get necromancer to rise the skelatons to block a path its ok if u only use warriors but stupid if its flying /range/mage cus they can just kill the necromancer.=รพ =] =l => =v hope u like my info bye bye

  37. Posted May 9, 2009 at 12:41 pm

    I disagree about Guthix and Neutral. Guthix has gnomecopters and druids, where druids heal a lot and gnomecopters are (in pairs) virtually indestructable.
    Neutral has KBD and Dagannoth which are pretty good. However Gorillas and Avians are overrated.

  38. guthix
    Posted May 22, 2009 at 6:28 pm

    ok,
    guthix is the most useful god.
    -has a druid
    -has a black guard dwarf (same as gorilla but cheaper)
    -can move pretty far
    i can win a game with guthix and neutrals.

    saradomin is good for the start of the game
    -has a sara owl (can move onto villigaes/houses/good atak bonus)
    -has a paladin (same stats as menaphite thug)
    -has a white nite/mage (good warriors/mages)
    i can probably just win a game with sara and neutrals.

    zamorak is good for the end of the game.
    -has same stuff as sara but no owl
    -necromancers and skeletons r pretty useless (they r both not worth summonin)
    -demon is awesome for the end, summon a portal mage then make a zammy portal. Then when u can, summon a demon. But pretty slow.
    zammy *was* my favouertie god till i found guthix was betr. So was sara, sara was betr.

    guthix- 8/10 –
    Lots of very useful units. Unfortunately not much power in it. Mainly the void nite/cannon/dwarf/ent are the only powers in it.

    sara- 7/10 –
    Lots of power and has a sara owl which makes it more useful. Lion is also very powerful.

    zamorak- 6/10 –
    Only a mem wuld make this god useful. Much like sara but no owl.

  39. anonomous (i think thats how you spell it)
    Posted June 9, 2009 at 12:03 pm

    I disagree with “-necromancers and skeletons r pretty useless (they r both not worth summonin)” because the necromancers are the bomb because they can kill barbarians at the starting of the game and the can also get u alot of skeletons.

  40. Winner
    Posted June 11, 2009 at 3:43 pm

    If you seriously think this guide will help you win games you are mistaken. Clearly written by a sub-par player with only a mediocre understanding of tactics and the usefulness of the different units. There are far superior guides elsewhere.

  41. Posted June 18, 2009 at 8:14 am

    why not use them all for each of their attributes?

  42. Guthix
    Posted June 28, 2009 at 3:08 pm

    GO GUTHIX!!!

  43. Posted August 24, 2009 at 1:46 pm

    i might use the necro-skele thing on bridges near start of game, rangers and mages and daggonoths can ko necrolater on, in small i use just guthix to get gnomecopter and block off there port, annoyin if they have penance ranger though, i never use sara, but i might use owl at start for now on, love druids!!!!!!!!!!!!!, whenever i get kbd, my opponent always gets port mage in2 mid and gets loadsa zam mages, so u could do that when ur opponent has kbd, i dont agree with guy who made this artical but the other guys who commented helped, guthix=7/10 zammy=8/10 sara= 5/10 neutral=6/10-aog player

  44. Posted October 17, 2009 at 10:57 pm

    zamorak 8.5
    guthix 8.0
    saradomin 6.0
    neutral 7.5

    i just use a lot of werewolves (thier stronger than you think and cheap at that) and black knights until i can get greaters. then when i get like 300 or 400 per turn. i send in demon after demon and mage after mage and surround thier portals. works every time…

    (defects and hints:)

    1. if they have flying units on you (such as gnomecopters) get mages all over them

  45. tyenss
    Posted December 7, 2009 at 10:26 pm

    come on u know that guthix is awesome and it owns when u have lots of spare money, then u can get gnomecopters to wipeout there defence slowly. getting zammy is only good at the beggining when u need more power

  46. jus some person
    Posted December 23, 2009 at 2:06 am

    guthix isnt rubbish, in fact its a must have god in every game due to the mobility of its units and druids. besides ur contradicting urself when u say to use a sara owl w/o a druid because a sara owl w/o a druid is almost totally useless. I would also like to point out that songstresses are also a very good unit to have for members in any game. greater demons are also very useless due to their low mobility and 3 mages or 3 gnomes can easily take down a demon w/o suffering much damage, making the person who summoned the greater demon just waste 500 mana. sara guth combi is by far the most commonly used and best combi for non-members under almost every situation and sara guth seren combi for members is also one of the best combis in aog.

  47. anmonyus
    Posted January 1, 2010 at 5:07 am

    it is ok for zamrock but it has no fly unless flying. Kbd is good if you use it smart because it can hit 89 so that about a one hit ko to a titan on full strength

  48. The_boos2569
    Posted January 16, 2010 at 4:37 pm

    ill make a fast comment. THE KBD CAN ATTC TWICE!!! READ THE DESCRIPTION OF THE KBD!

    (seren + mean is pwn)

    add me if u like: The_boos2569

  49. The_boos2569
    Posted January 16, 2010 at 4:39 pm

    i mean seren + mena :P

  50. Posted January 17, 2010 at 11:19 am

    can any1 tell me if dere is anymoore dragons,
    cuz once i had just enuf mana to get a kbd, but my opponent already got it. isaw somefing called red dragon, and since i had 200 mana, i got 3 red dragons.
    i was just wondering, is there another type of dragon after red dragons?
    btw is the multi dwarf cannon for mem?

  51. Posted January 17, 2010 at 11:25 am

    whoops in the part
    “since i had 200 mana, i got 3 red dragons.”
    i meant i had 2000 mana cuz a kbd costs 2000 mana
    and i think that neutrels ok,i use the portal mage and i think necro thingy, i cant remember wich its from, nuetrel or zammy
    at first i use a sara paladin, then white knites, then the mage
    then i go to zammy , get a wolf, then blk knite, then mage, then demon.
    i never really use guthix tho im f2p in rs and AoG

  52. bob
    Posted January 19, 2010 at 4:18 am

    I’m going to tell you right now exactly why Zamorak can beat Guthix any day. First off, Guthix units at the beginning are fast, but don’t do any damage (I’m referring to the wolf and terrorbird). A werewolf can actually beat a terrorbird, even if it attacks first. Then there’s the dwarf. Cheap and semi-strong, but slow. I’d say they’re decent. Druids are also useful, I admit, but later on in the game, they don’t do much (I mean, when you get moss giant, 40 vs 45 health doesn’t matter). Now, to explain the most common misconception, the gnomecopter. When I was scrolling through the comments, someone said “Nothing can stop a swarm of gnomecopters” or something like that. Let me tell you right now: mages work like @#&*!!! against gnomecopters. And guess what? mages cost 200 less! Even though they’re slower, they’re cheaper and just as deadly. Think of them as cheap turrets against expensive aircraft. If 5 gnomecopters (2200 mp) are coming at you, summon 10 mages (2000 mp) and that will work, I assure you. Moss giant-nothing to be said, it really sucks, will be pwned by greater. And that’s why Zamorak is way better than Guthix.

  53. Posted January 20, 2010 at 5:17 am

    u are totally rite dude zammy rox guth sux
    sara is totslly good at the beggining,i dont favor the zammy necros that mcuh even tho they get skele, necros should have better defence. they get owned by everyone, except i geuss barbs.
    sara owl is good, paladin ok,but the mage is my favorite!!!its awesome i geuss a little better then the zammy ones,zammy mages should have fire staffs.
    guthix mossie sucks, so duz the sara unicorn thingy.
    but the greater demon=a million thumb up!!!!
    nuetrrel is pretty importanat tho, get the portal mage make a zammy portal, get the greaters
    also the kbd and red drgons are really useful : P
    my favorite gods are 1st place:zammy
    2nd place:zaros
    3rd place:armadyl
    p.s. can any1 tell me what u can summon from menyfite penthon, i dont know how to say it cos im a nonmem in funorb and rs

  54. The_boos2569
    Posted January 20, 2010 at 12:39 pm

    There are no other dragons and yes the dwarf cannon is for mems

  55. Posted January 21, 2010 at 7:09 pm

    how do you use there abilitys

  56. rolin negley
    Posted January 25, 2010 at 12:08 am

    you all noobs XD

  57. Posted January 25, 2010 at 12:09 am

    you all noobs XD

  58. bob
    Posted January 26, 2010 at 2:08 pm

    Yea that’s right, zammy pwns guthix any day. Remember, this guide is for non-members, so if your a member, u shouldn’t even be reading this in the first place.
    In lvl 1, sara and guthix are better than zammy (yes i admit it), and in lvl 2 guthix really sucks, but sara and zammy are about the same (black and white knights). In lvl 3 and 4, zammy beats everything. Mage beats moss giant, gnomecopter and unicorn, and the only way to get rid of it is with a gnomecopter, which is a lot more expensive and can be reduced to 2 or 3 health with just 1 mage.
    i know sara has mages, but they don’t have a lvl 4 creature! They only have unicorns which really suck and are lvl 3. Once you get to lvl 4 sara, you have to summon dagganoth or tzharr to get lvl 5 and they both suck. zammy if u summon demon u get lvl 5 and can summon portal mage.
    that concludes my 2nd posting

  59. Quick Tips
    Posted January 28, 2010 at 9:56 pm

    DO NOT MAKE SKELETONS
    DO NOT MAKE GORILLAS
    MAKE OWLS BUT ONLY AT BEGINNING
    USE GUTHIX ONLY NEAR END OF GAME
    SKIRMISH UNITS REALLY SUCK
    BUT BARBARIANS = :-)

    lol u ppl repeat the same thing over and over again.
    so i decided to summarize the whole thing in these few sentences

  60. jack
    Posted February 20, 2010 at 11:08 pm

    lol aog is tha best ima mem mayorchaos5 n i pwn ez wth ouit sht guides

  61. aogpro
    Posted February 26, 2010 at 3:41 am

    guthix is pretty good but i chose menephite seren n sara

  62. Rogue
    Posted March 10, 2010 at 4:19 pm

    umm actually druids, archer, mages, were wolfs, knights, owl, copter, portal mages, necromancers, barbarians, are good.

    the ones I find that are a waste are demons, summoning a skeleton ( exception of necromancers), KBD, red dragons, gorilla, moss giants, unicorn (especially), and the rest is ok.

    but if your strategy is good it wouldn’t matter, its base on my opinions.

Leave a Reply