Range Slaying (Waterfiends)
Guide to Slaying Waterfiends for a slayer task.
(UPDATE: August 3, 2010)
Hi, many of your don’t know me, that’s because I’m new here. I have decided to make Runescape Slaying guide for rangers. I have personally killed over 500 waterfiends with range. I am currently 94 Range, i use ranging potions every time i range, i pot back up at lvl 99 range.
I never though that i could have kill waterfiends with range until i saw my friend doing it, he still had some problems with it so i tweaked bit of it and now i have a prefect set up for me to use. ill be showing you that set up.
Waterfiends, like most other monsters, would be aggressive to your for the first 10-15 minutes. they cant be safespotted for that time, but after that they are easily safespotted. For this reason i do NOT highly recommend using void armour as it has very little defensive bonus, instead i recommend Black D’Hide armor or higher.
Bringing the best range gear you have would be the ideal set up, but if your fairly high (95+) on defense and magic stats than it might be better to use it, but i still struggle with it even on 99 defense with a unicorn. now for the Gear, im going to be listing the armor that i use and a cheaper option.
Headwear: Armadyl Helmet - Robin Hood - Saradomin,Guthix,Zamorak Coif
Necklace: Fury Amulet - Ranging Amulet - Glory Amulet - Power Amulet
Cape: Ava’s Accumulator
Weapon: Rune Crossbow - I don’t recommend ranging theses under 61 Range.
Glove: “Dark” Glove - ”Dragon” Gloves - Black D’hide Vambraces
Boots: Ranger Boots - SnakeSkin Boots - Infinity Boots - Jester Boots
Ring: Archer Ring - Ring of Life/Ring of Wealth - Lucky ring
Body-wear: Armadyl Chestplate - Karils Leathertop - Black Dragonhide body
Legwear: Armadyl Plateskirt - Karils Leatherskirt - Black Dragonhide Chaps
Shield Slot: Holy Book (range bonus) - any other shield
The high range attack bonus is to attack the Waterfiend’s massive defensive.
Now i will be showing and explaining my inventory.
I bring 6 Ranging Potions (4), 2 Prayer potions (4), 8 Sharks, Slayer Gem, a few House Teleports, and a Games necklace/Draman Staff/Lunar Staff.
Ranging Potions: Hits more often on Waterfiend’s massive defence
Prayer Potions: For the first 10-15 Minutes of the trip, while they are aggressive.
Sharks: For the first 10-15 Minutes of the trip, while they are aggressive.
Slayer Gem: Tells me how much i need till the task is over.
House Teleports: Teleports out of the cavern.
Games necklace/Draman Staff/Lunar Staff: To get into the cavern.
In 1 hour i can kill about 60 waterfiends.
In 1 hour i can get about 30,240 range experience
In 1 hour i can get about 7,680 slayer experience
Questions & Answers
Q: I’m confused; Waterfiends have ranged attacks, Mage and Range, so wouldn’t that mean that they’ll be able to hit you even when you’re standing in a “safespot”? Am I missing something?
A: They cant shoot over for some reason, i think it has something to do with the range (how far) of their mage, and ranged attacks.