RuneScape Guide to 99 Runecrafting

This guide shows how to get 99 Runecrafting fast and easily.

Level 1-14: Air Runes, Runecrafting air runes requires an air tiara. Once you have an air tiara, go to east Falador Bank. Withdraw as much Rune Essence as you can without it being noted. Go south of the bank now through the gates and a bit to the west is the air alter. Enter the Alter, craft the runes, go back to east Falador Bank, and repeat. DO NOT use Pure Essance.

14-85: Zmi Alter  Runecrafting here requires numerous things: have completed Lunar Diplomacy Quest, can summon Terror Bird or Abyssal Creator, wield an Earth Staff, can use range protect or mage protect prayer, 40+ defense, wear mage and melee bonus armor, Pure Essence, and a high agility level is recommended. Go to world 70 to Runecraft with other people who do this method of training. Picture of Zmi Alter Below.

To begin, make sure your run is on all the time. Go to Lunar Island’s Bank. Once there, have a good number of law and astral runes and tireless energy scrolls if you are using a terror bird, which is recommended. Summon your Familiar and then Teleport to Ourania. Once there, go westward a bit, then go straight south until you come across an alter and a ladder leading downwards. Firstly, pray at the alter and then go down the stairs. When you go down the ladder make sure your Range Protect prayer is on. You could leave the Range Protect prayer on constantly if want. Now go southwards until the path goes east. Go east until you come across the Zmi Alter. Craft your runes then teleport back to Lunar Island Bank and repeat. Notice that you get random runes and that you get double the experience you would for normally crafting them. You’ll get the hang of it after a few times. You don’t necessarily have to quit Runecrafting at Zmi at 85. You could craft here until you’re 99. After all, this is the fastest way to train Runecrafting in the game. 41k xp an hour is max.

85-91: Astral Runes, if you want to start making money, Astral Runes is a good start. Crafting Astral Runes is a max of 20k xp an hour with 500k gp an hour. Make sure you have a good amount of laws with you at all times. Firstly, start at Lunar Island Bank like last time. Withdraw your pure essence and this time, go east of the bank outside the city gates. Go south now until you cross a wooden bridge, then go east until you see the Astral Alter. Craft your runes then teleport back the lunar island bank and repeat.

91-99: Nature Runes, if you made it this far, you are to be commended. Crafting Nature Runes is the granddaddy of all money making ways for skilling. The rarity of having 91 Runecrafting suits the kind of money you’ll be making here. In order to start Runecrafting you will need Graahk Pouches, Duel Rings and a Nature Tiara. Withdraw Pure Essence and then summon a Graahk and it will teleport you to the jungle of Karamja. Go eastward until you see the Nature Alter and enter it. Craft your runes and then rub your ring of dueling to teleport back to castle wars. Bank and Repeat. This method is around 22k xp an hour and over 800k gp an hour.

Also check out my guide to 99 Smithing on Youtube.

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7 Comments

  1. Posted June 24, 2009 at 6:49 pm

    Not dealtailed enough and i hated it

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    Posted July 7, 2009 at 7:46 pm

    i suck balls all night long

  3. Random
    Posted July 16, 2009 at 6:49 am

    Thanks for the tips. i wanna get to lvl 61 so i can go to that minigame for runcrafting.

  4. dick
    Posted July 18, 2009 at 3:19 pm

    this site sucks for runescape guides

  5. ha ha hi im bruno
    Posted July 28, 2009 at 4:49 am

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  6. Posted August 23, 2009 at 4:11 pm

    Nice guide on double natures, but the zmi altar part could use more detail.

  7. Posted June 30, 2010 at 2:47 am

    nice guide i already have 94 runecrafting! thanks!

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