Trade Wars: Killing Ferrangi and Other Stupid Things

The cost of trying to wipe Ferrangi off the map.

The only time you should kill Ferrangi is when you’re looking for a Federal Commission. After that, all this activity does is waste turns, eats your fighters and shields, and in many cases, what you ‘get’ bearly covers what you lose.

If you can attack a Missile frigate early and not blow it, get it to the Dock, you can sell it for 100k. Great idea.

Unless the turns you are using to take it out, and the fighters your are losing means that you won’t be ferrying colonists or doing the necessary domestic chores.

Reviewing the Daily log, you’ll often find those that kill the Most Ferrangi may be way up in the points, but those that have had only one or two fights after Fed Com have googals of fighters, lots of shields on their ship and planet, and can pretty much dust two of the other players without breaking a sweat.

Let me emphasise this; ‘Points’ (once you’ve gotten a Fed Com and maintain the 1k level to keep it, or once you’ve gone evil and have gotten about 1k points) are meaningless.  I’ve played on games in which the first two players had five or six times as many points as those who later went on to destroy them.

I know you get bored ferrying colos and building planets and stuff like that, but when you don’t have 3k fighters to your name at End game, you’ll wonder where they all went.

A scan of logs will display you’ve had more fights than Mike Tyson.

It’s the other players you have to defeat. You are playing against other people, not the machine.

Repeat that; You are Playing Against Other Mammals, NOT the Computer. It is the Mammals you have to Defeat, not the Machine characters.

Every turn should be a money maker, directly or indirectly.

Exploring to locate the other players, Ferrangal, get a good image of the Universe, hitting those neglected ports, getting trading points while saving your credits serves you well when war begins.

Trade Wars is a long term game. Two months is only Mid Game. If you don’t have at least one shielded planet by then, you have lost, regardless of the point standing.

Sure, by end game when you’ve nothing but Shielded planets and don’t have the stomach to build another Sector, you go out and blow a few Ferrangi for the ‘point’ standing or ‘alignment’.

But trust me, the creation of Ferrangi was for distraction.

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