Online Role-playing Game for Pc “Guild Wars Two ‘Attack on The World of Warcraft?
"Guild Wars" in 2005 was one of the first online role-playing game that was released without a subscription model. More than six million players decided to Arena Net for the fantasy game of the American developer. Now the sequel is in the wings.
Comparable to the gameplay of “Guild Wars 2″ with the emphasis “World of Warcraft”, which has over seven years, the market dominates the online role-playing games. “Guild Wars” pursued from the outset, however, another, more personal approach to the game experience. To be deepened with the second edition.
Even the creation of the own character stands out distinctly from conventional genre-representatives. Instead of determining sheer number of rows, each player tinkers in ten steps of a hero to his taste.
Not so much physical values are critical. At the center instead of character virtues and history: Where does the hero, which he has inclinations, which group does he belong? All these decisions will affect the game play and allow the online adventure.
The special feature: the private story of the character runs parallel to the actual game. Anyone can pay into so-called “instanced zones” (areas to which only the player and his companions have access) any of his personal experience or participate in the battles and missions of the rest of the world game.
This is populated by thousands of other players. Unlike in the first part is the environment in “Guild Wars 2″ is no longer divided into small clusters. This creates a greater sense of community.
Even the battle system developers treading new ground.
Rather than assign fixed skill for each of the eight professions, talents are often dependent on the chosen class.
A warrior gets, for example by the use of different melee weapons like swords and axes relevant new skills. This allows players to react to different situations and adapt tactically.
By the way, there are no set-healer characters – all doctored himself and his comrades. This is to avoid that certain characters are not included in adventure groups.
Also new are the vast underwater areas, which also occur in combat. The player makes full use of other combat techniques than on land.
“Guild Wars 2″ also relies on dynamic events – known as quests are completed by all players in the area jointly.
Motivation should also be caused by an avalanche of awards and rewards that you get almost every minute.