Yes, Ninja Gaiden 3 Sucks, But You Have No Right to Complain, Here’s Why.
With Ninja Gaiden three coming out in Europe, I thought it was time to take a moment and talk about the games failings and also the primary reason why gamers don’t have a right to complain about these shortcomings. Read on to find out more.
Ninja Gaiden 3 is the first 3d iteration of the Ninja Gaiden series to not be under the direction of Itagaki Tomonubu. Taking over his duties . Taking over his duties is Yosuke Hayashi, who has previously worked on the Sigma version of the series on the PS3.
In the latest chapter, Ryu Hayabusa’s sword is cursed, forcing him to face the consequences of all the lives he has taken. Suffice it to say, I won’t go into the details of the story too much mostly because it has that convoluted, yet makes some sort of sense edge to it that only the Japanese have been able to master. Let’s just sum it up by saying the series takes a bold new direction and with it also comes a new combo system, revamped Ninpo graphical effects, quick time events, boss battles with helicopters and dinosaurs, loss of the limb dismemberment system, lighter difficulty levels, floaty controls and conventional enemy AI.
So according to several reviewers on the net and in print (except for Famitsu who gave it an 8 somehow?), Ninja Gaiden 3 is an unplayable mess that takes a tremendous risk to reinvigorate the franchise and ends up falling on its face. While I’m not going to speak to the quality of the game itself or the fact that I’ve been arguing it would be that way for months now to deaf ears and to no avail, instead I will simply say this,
You Already Knew It Was Going to Suck!
The Ninja Gaiden 3 opening level demo has been making rounds around several gaming show floors since 2010. The demo was released on both PSN and XBL over a month ago. Every single news outlet was claiming that the game looked good, played well, implemented some new features but was not dumbed down for the casual gaming market.
Except it was!
Fans of the original Ninja Gaiden games may complain about these features but the problem is they should have been complaining about them two years ago rather than singing their praises for the demo and saying the final product would be different.
Every single person who really wanted to buy Ninja Gaiden 3 has played the demo at least once and tried out the game before buying it. The demo is a perfect representation of the final product, it shows a watered down version of the original two games, displaying all the new features Tecmo has implemented and the full game provides an 8 hour experience exactly like it. If the fans wanted something different, it was their responsibility to pass on their criticisms to the developer so they could make those changes. Even gaming giants such as Halo and Portal have based their basic formula around fan reaction rather than developer preference. They know if you don’t like it, you won’t buy it.
If you’ve played the demo, hated it and bought the full game, you have only yourself to blame. Similarly, if you liked the demo and wanted more, you still shouldn’t complain. On the other side, if you hated the demo and haven’t bought the game, you still have no right to complain because this game wasn’t made for you. I’m not sure who it was made for but you didn’t put down your hard earned cash for it, so don’t bitch about it. Finally, if you didn’t even play the demo and bought the game and are bitching about it, that’s like buying a car without test driving it and if you’re that dumb, you need to have your head examined, no matter how big a fan of the previous iterations you were.
That’s all folks.