Nostalgic Video Game Review

Here I’ll be reviewing a game called Ducktales, a game from when I was very young, If you are from the 80s and you played video games like these, you’ll feel nostalgic.

It is my belief that most children are born while using DuckTales theme song inside their heart. It’s this type of simple, catchy, memorable song also it defines exactly what Disney did right in relation to animation inside the 80s and well through the 90s.

Like any successful franchise, there was numerous possibilities to make a lot more money from the budding DuckTales legacy. There were toys, directly to VHS home videos, and even a video game for your Nintendo Entertainment System. This classic Capcom game based on the DuckTales TV series is exactly what I have chosen to speak about today.

It has come to my attention that WayForward Technologies is making a remastered HD remake of the game for your Wii U Nintendo eShop, Playstation Network, as well as the Xbox Live Arcade and is also slated for a Summer 2013 release.

In a shot to quell my child-like restless anticipation with this awesome remake, I’m dusting off the old NES to get a rehash of the original in an effort to explain how its immeasurable charm has lasted over twenty years.

Although this title is just not terribly obscure and has been the main topic of many blogs associated with retro games, I still feel Capcom’s DuckTales commands enough respect to warrant an appropriate review. As is true of much from the video games manufactured by Capcom within the late 80s and early 90s, DuckTales became an immediate classic that stands toe to toe alongside iconic titles like Mega Man and Street Fighter.

Graphically, DuckTales is on par with any 2D platformer title from the generation. Its bright, colorful graphics provide vibrant worlds for youngsters and adults alike. The backdrops are designed for each world, whether it is a haunted house or outer space. This great care about detail and insistence over a cohesive, quality gaming experience may be one of the reason’s for the  game’s great success.

Additionally, the music activity of DuckTales is one kind of its most precious aspects. From the 8-bit version from the show’s theme song towards the psychedelic, spacey Moon Theme that spawned its very own series of remixes forever immortalized in meme form, it’s not just the throwaway repetitive electronica of of countless games from the era. Its layered, orchestrated, engaging arrangements help immerse you,the player, within the thematic aspects of each level and still provide a specific mood to accompany the gameplay. Even today, the songs are pretty magical.

With relation to its gameplay, DuckTales soared higher than the competition. With Capcom’s already-touted tight control scheme, the gamer controls Scrooge McDuck, the wealthiest duck in the world, while he quests for extra treasure to increase his vault. Scrooge’s abilities are tied to his cane. He can jump, apply it as a pogo adhere to jump even higher, or apply it as a weapon to defeat enemies or strike objects inside the game world.

Like Mega Man titles, the overall game consists of five unique stages which can be attempted in almost any order that the player chooses. At the end of each stage, a boss guards one of the treasures that Scrooge McDuck is after. There are also two hidden treasures that unlock an alternative ending, if collected. Along the way, Scrooge is aided by non-player characters, including his nephews Huey, Dewey, and Louie, Gizmo Duck, and Launchpad McQuack. After the five stages are conquered, the gamer must go back to Transylvania for the final boss fight while using wicked Magica De Spell.

The nonlinear elements such as the ability to return a stage to locate items you could have missed along with the addition of two alternate endings depending on how much money or what hidden treasures you collect also gives the overall game a bit more replay value than most platforming games.

With its colorful presentation, masterful music, responsive controls, and addictive gameplay, Capcom’s DuckTales game  for the NES stands tall throughout the years being a perfect example of a well-designed 2D platformer which is worthy of the praise it has received from critics and gamers alike. I anxiously await the HD remake to yet again|again take to the friendly, familiar realm of Duckburg.

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