World of Warcraft: Cataclysm – PvP
What will become of PvP in World of Warcraft: Cataclysm?
It is obvious that Blizzard needs to, and is attempting to in some way make the current PvP system more modern, and exciting. In the Burning Crusade, we saw theaddition of resilience, which seperated PvE from PvP. Resilience was the first signs of Blizzard attempting to make PvP something a player could do the full time they played. Along with resilience came arenas, arenas made it possible for a player to be more than just a slight factor in the outcome of a game, but it made them the utmost important factor in the outcome. As the game continued into Wrath of the Lich, we saw Blizzard making the attempt to integrate some of the world PvP that they saw in Vanilla. The addition of siege vehichles was an exciting new addition to the PvP system. Unfortunately the new battleground; Strand of the Ancients, turned into what some call Alterac Valley 2.0, it was more a race against the clock than anything else. Wintergrasp too was an exciting new concept, realm wide, all out war, spurred on by the offer of new equipment and an entirely new and exciting dungeon. This all seemed to be brought down by many, many factors, balance issues, lack of interest, etc. Now, come Cataclysm there is a clearly large demand for a new sort of PvP, one that will rival other MMO’s that are based on Pvp. So what exactly will we see in Cataclysm. Well, for now no one knows for sure, we have the addition of a new, hopefully better verzion of Wintergrasp, Tol’Barad, this will be rather similar to what we see in Wintergrasp, except the result being the control of a prison on the island, this will serve as a daily quest hub similar to the Isle of Quel’Danas that was seen in the end of the Burning Crusade expansion. This will hopefully be a more polished verzion of what Wintergrasp was supposed to be. Also with this expansion we know of the Battle for Gilneas City, this is the first ever rated battleground, and will be rated in a similar manner to arenas, it will hold 40 players for each team. This is likely to be based off of a more groundwar deathmatch system, rather than a purely objective based battleground like we have seen in the current PvP system. Despite what may become of PvP in Cataclysm it is sure to be new, fresh, and exciting. I personally am hoping for a greater emphasis on World PvP, now only time will tell what will be seen in Cataclysm.